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Rust Features Explained

Last updated on Sep 02, 2026

This page lists every option available in the Rust menu, grouped by feature, with a short explanation of what each one does.

Aimbot

Feature What it does
Enable Activates the aimbot. Assign or change the activation keybind in the adjacent brackets.
Team check Prevents the aimbot from targeting teammates.
No spread Removes weapon bullet spread when firing.
No recoil Eliminates weapon recoil when shooting.
Silent aim Targets enemies without visibly moving your crosshair or view.
Hitbox Selects which enemy hitbox the aimbot prioritizes, for example Head or Chest.
Visibility check Restricts targeting to enemies that are visible on screen.
FOV Defines the circular area around your crosshair in which enemies will be targeted.
Smoothing Controls how naturally the aimbot moves onto a target. A higher value gives slower, more natural-looking movement; a lower value is faster but easier to detect.
Crosshair Displays a custom crosshair regardless of the currently equipped weapon.
FOV circle Renders the aimbot FOV as a circle at the center of your screen.
Target indicator Shows a small dot on the current aimbot target.
Snap lines Draws lines from your position toward enemies.

Visuals (ESP)

Feature What it does
Enable Activates all ESP features.
Name Displays enemy player names above their position.
Box Draws a bounding box around enemies (wallhack).
Health Displays enemy health bars.
Skeleton Renders the enemy's skeletal structure.
Distance Shows the distance between you and each enemy.
Weapon Displays the weapon currently held by the enemy.
Snapline Draws a line from your position to each enemy.
Sleepers Highlights sleeping players in the world.
NPC Shows non-player characters.
Inventory Displays the contents of an enemy's inventory.
Max distance Sets the maximum range at which ESP renders enemies or entities.

Radar

Feature What it does
Radar Displays a minimap overlay showing nearby enemy positions.
Scale Adjusts the radar zoom level.

Item ESP

Configure which items and world objects are highlighted in the environment. Select individual items or object categories to make them visible through terrain and structures.

Miscellaneous

Feature What it does
Force day Overrides the in-game time cycle to daytime.
Force night Overrides the in-game time cycle to nighttime.
FOV change Adjusts your personal field of view.

Tip: A moderate FOV value combined with a high smoothing value produces the most natural-looking aimbot behavior during gameplay.