Home Cheat Guides Marvel Rivals Features Explained

Marvel Rivals Features Explained

Last updated on Sep 02, 2026

This page lists every configurable option in the Marvel Rivals menu, grouped by module, with a short explanation of what each one does.

Aimbot

Activation

Feature What it does
Aim Key 1 Primary activation key. Hold it to engage the aimbot.
Aim Key 2 Secondary activation key. Alternative trigger option.

Targeting

Feature What it does
2D Mode Targets the enemy closest to your crosshair position.
3D Mode Targets the enemy physically nearest to you, regardless of crosshair.
Aim Bone Selects the specific enemy hitbox to target, such as head or chest.
Focus Team Locks onto teammates instead of enemies when enabled.
Check Visibility Only locks onto targets visible on screen. Prevents lock-on through walls.
Draw FOV Displays a circle at screen center representing the active field of view.
Dynamic FOV Automatically expands the FOV for closer enemies. The maximum size is set by Max Dynamic FOV.
Draw Dead Zone Shows a circle for the dead zone. The dead zone allows slight movement before snapping, for natural-looking aim.

Configuration

Feature What it does
FOV Defines the search radius (within the FOV circle) where the aimbot looks for targets.
Max Dynamic FOV Sets the maximum FOV expansion limit when Dynamic FOV is active.
Smoothing X / Smoothing Y Controls horizontal and vertical aim smoothing. Higher values produce slower, more natural-looking movement.
Distance Max Maximum range at which the aimbot will acquire and lock onto targets.

ESP (Enhanced Player Visualization)

Visibility

Feature What it does
Visible Only ESP renders only for enemies that are directly visible, not through walls.
Show Team Extends the ESP display to teammates as well as enemies.

Player visualization

Feature What it does
Box Draws an outline box around enemy players.
Filled Box Same as Box, with a semi-transparent fill.
Player Box Type Choose from multiple box styles.
Player Line Type Select the line style used for player indicators.
Player Name Displays the player's username above their character.
Hero Name Shows the hero or character the player is currently using.
Ultimate Status Indicates whether a player's ultimate ability is ready.
Snapline Draws a line from screen center to each player for fast visual tracking.
Health Indicator Displays the current health level of nearby players.
Distance Indicator Shows the distance between you and each player.
Head Circle Highlights the head hitbox position for easier tracking.
Skeleton View Renders a simplified skeleton overlay on player models.
Skeleton Thickness Adjusts the skeleton line weight for improved visibility.
Maximum Distance Limits the ESP display range to reduce on-screen clutter.

2D Radar

Feature What it does
Real-Time Positions Displays all player locations on a top-down minimap view.
Radar Size Customize the radar dimensions to fit your screen layout.

Configuration system

Feature What it does
Save & Load Persist your current settings and restore them at any time.
Shareable Configs Export and share configuration files with others for quick setup.